Nate Goodwin Project 3: 3D Printer
Process
We started off creating a racecar in Fusion360 to test our knowledge on 3D sculpting.
After this, we were given free reign over what we wanted to create in Fusion360. I ended up choosing a moai, as I thought it would be interesting to see how to make one. I then went and created the design in Fusion360.
I then exported this as an .stl file, and exported it to the Bambu Printers
I then waited for the project to print.
Results
I am really happy with the results of this project! I ended up using most of the tools that we learned, such as extruding the nose, chest, and other parts of the moai. Creasing was my friend for getting straight-ish lines for the nose and getting flat surfaces. Subdividing and creating new lines seemed rough when doing the car, but it clicked when making this project. I'm kind of surprised that the moai didn't need any supports, as it had overhanging parts, but I guess it was relatively balanced on the printing table.
Reflection
I'm still not entirely sold on the 3D Printers. It's really cool seeing your project printing, but designing in 3D is a bit much for me, and what I would do with it. People who create intricate structures such as the Eiffel Tower amaze me amaze me and I don't know how they do it. Extruding straight lines also was a bit too complicated for me, as it kept distorting the mesh when I tried getting a blocky nose. Luckily, I was able to compromise with the program. I also left this without learning how to fuse multiple meshes together, which I feel should have been something that was in the main tutorial similar to the racecar. I feel that could make my life much easier if I were to do this again.
Comments
Post a Comment