Scott Wald Project 3: 3D Printer


 Process

First, I free formed a cube and added many different layers of lines to stretch the shape as intended. Then I used the straighten and creasing tool to get closer to the bed frame I wanted. After this I spent some time fixing surfaces that twisted on multiple planes by using the create surface tool. Next, I added new bodies which started as spheres, cubes, and other shapes. I modified these shapes into a head, hair, a pillow, and a blanket. Once I finished forming everything how I wanted it, I needed to go back and replace some surfaces so I could finish form. After that, I exported the file to the 3d printer and used Myers' special adjustable setting to print.




Result

During modeling I used many different symmetries. This allowed me to do all my work from one corner for most of the modeling. Also, creating multiple lines was a lot more useful to me than subdividing surfaces because subdivisions created too many small area and too many smaller lines that could not necessarily be pulled in effective ways. Another technique that helped me was the straighten tool I mentioned earlier, which allowed me to form more within the outer straightened lines. 





Reflection

One big problem I had from forming was surfaces twisting onto multiple panes. This issue is essentially unsolvable without creating new surfaces entirely. To do this I added new points floating empty space to link the surfaces. This left my design with some interesting but minimal curves so I just decided to leave it instead of complicating it more. Another issue I had was symmetries once I put new panels on. This made the original symmetry lines disappear, so I had to draw new ones that didn't completely get the job done. 



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